[1] Ingrid Carlbom (Uppsala University)

Title: The History of Computer Graphics

Abstract: It all began with Ivan Sutherland’s Sketchpad in 1963 and this year the computer graphics industry is estimated to exceed $140 Billion worldwide, according to one market analyst. In this talk I will trace over 50 years of development in computer graphics, with examples from CAD/CAM, flight simulation, medical visualization, archeology, animation, and of course special effects in movies. I will put an emphasis on what has been accomplished, highlighting key milestones and my favorite animations.

Short bio: Ingrid Carlbom received a PhD in computer science under Professor Andries van Dam at Brown University. She joined Uppsala University as Guest Professor in 2008 after a 30 year research career in US research laboratories, most recently at Bell Laboratories. She served as Director of ACM SIGGRAPH, and on the editorial boards of IEEE Computer Graphics and Applications, IEEE Transactions on Visualization and Computer Graphics, and Computers & Graphics, and served as Co-Editor-in-Chief of Graphical Models. Her current research interests include automatic malignancy grading of prostate cancer and cranio-maxillofacial surgery planning. She is (co-)author of 80 refereed publications and patents. She received a Doctor of Philosophy Honoris Causa from Uppsala University, and a Distinguished Graduate School Alumna Award from Brown University. She is a member of ACM, ACM SIGGRAPH, and IEEE.

[2] Carlotta Capurro (Visual Dimension in Belgium)

Foto Carlotta CapurroTitle: 3D reconstruction – Innovative forms of studying and experiencing the past

Short bio: Carlotta Capurro is an art historian and digital restorer at Visual Dimension bvba (Oudenaarde, Belgium). She had her Bachelor’s degree in Conservation of Cultural Heritage and her master’s in Art History at the University of Genoa (Genoa, Italy). In Visual Dimension she does historical and iconographical research and data acquisition, 3D reconstructions and digital restoration on artefacts, monuments and sites, and works on storytelling for digital applications. She is investigating the ways in which technology is optimally used to enhance visitor experience and comprehension in museums and sites.